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Journal
Daily Literature Deviations - July 2, 2010
Daily Lit Deviations for July 2nd, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
Featured by RoxasWannabe

The West Coast by Drunken-Splice
This piece strikes the reader
with its impression of longing
and heartbreak. Truly a soft,
dysphoric piece.
Featured by the-photographicpoet

See I, never Know I by IJustShrugged
An ambiguous poem with excellent
use of narrative and tones t
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 52 1
Journal
DailyLitDeviations' Best of the Month - June 2010
Best of the Month
We have decided to do something new here at DailyLitDeviations.  We are now going to feature the best piece of each month.  This will be the piece that stands out above the rest, a piece that continues to catch our eye and hold our attention.  This month we have chosen a piece by ksmsoccer89, but there were two others that caught our eyes.
Best piece of the Month for June 2010

Originally featured by Kaz-D on June 12th, 2010.
Pick Me Apart by ksmsoccer89 masterfully shows us how mixing science and romance can have beautiful results. A piece as strong as the imagery it contains, it will take your breath away.
Runner up for Best Piece

Originally featured by RoxasWannabe on June 27th, 2010.
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 44 8
oneofthesedaysigonakillyou :iconalmanegra:AlMaNeGrA 140 35
Journal
Daily Literature Deviations for July 4, 2010
Daily Lit Deviations for July 4th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
Featured: by 1Walkingblind

Requiem For a Dream by syvyan
In the fine line between hard bitter
reality and the unconscious musings
of a mind lost in  the grip of dream
like fantasy we find this work drawing
the reader into a mobius maze
of philosophical caverns.
Featured by: Kaz-D

Caution - Wet Floor
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 56 3
Journal
Daily Literature Deviations for July 3, 2010
Daily Lit Deviations for July 3rd, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
Featured by: bleusman

"oh let's go back to the start" by gracelally
This poem transforms a mundane occurrence
into an emotionally packed narrative, filled
with clever turns-of-phrase and written
with an ear for pacing.
:Featured: by 1Walkingblind

Jeremy's Choice by guagna
With a rhyming style a kin to Clement Moore
this fanciful poem flirts with readers e
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 50 1
Journal
Daily Literature Deviations for July 5, 2010
Daily Lit Deviations for July 5th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
featured by: RunningBear5858

http://evilrulerofpeanuts.deviantart.com/art/toy-soldier-166932021 ("toy soldier") by evilrulerofpeanuts
A lovely poem telling of the dedication
of a person to their loved one who seems
to trapped or in pain in some way. The
descriptions the author gives are beautifully
heart wrenching, giving  a gorgeous tone.
Featured by Iluvocnj2006

http://johnfinch.deviantart.com/art/Good-Morning-166352975 ("Good morning") by :devjohnf
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 51 3
Journal
Contests Around dA-WIN $2100 + 16 YEARS OF SUBS!
:+favlove: Please Fave the News Article (To the left) :+fav:
Welcome to the seventh volume of Contests Around dA, written by TimberClipse!
:new: I have decided to include end dates for user supplied contests, and some of the other ones :D. Kiribans do not normally have an end date.
Previous Volumes:
:bulletwhite:Volume 1 | Volume 2 | Volume 3 | Volume 4 | Volume 5 | Volume 6:bulletwhite:

ABOUT CONTESTS AROUND dA

There are a lot of contests around dA these days, chances to win points, subscriptions, art and more!
But many are hard to hear about and some you must watch the contest's owner to even know about!
So this news arti
:iconTimberClipse:TimberClipse
:icontimberclipse:TimberClipse 262 32
Tiles: In the eyes of Children :iconmacdoninri:MacDoninri 5,885 1,247
Journal
Celebrating Quality: From DLD to DD
:star: From DLD to DD :star:
Fact: Since the first article in March of 2009, at least one piece we feature in any given month has been given a Daily Deviation by one of the dA GM's.
DailyLitDeviations was founded on the idea that more literature being featured regularly amounts to more literature being read regularly. We strive to bring to the forefront great pieces from all categories and even all languages of the written art.
Now we would like to celebrate the success of some of our past features that went on to receive a Daily Deviation. There have been thirty-six in total thus far, and we hope that there will be many more to come.
If you want to help us in this mission, please Suggest Literature for featuring or consider Joining the Staff.
:star: The DD's :star:
Featured March - June of 200
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 89 91
Journal
Daily Literature Deviations for June 30, 2010
Daily Lit Deviations for June 30th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star:For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article.:star:
Poetry
Feature: by 1Walkingblind

"Various Deaths" by lovetodeviate
The description in this piece is very alive
while portraying the dead. Each stanza
compresses into its own mini story, very
alternative!
featured by: Polymachaeroplagides

Love by Dude1480
Four smart and insightful lines about life,
love and loving life. And although death
is inevitable,
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 52 5
Journal
Accident Vs Sin

Some people have been asking me what’s the point of the contest ( Contest info in Artist's comment )Pretty much everyone knows there is a Bp oil spill in the Gulf of Mexico, but how many people actually knows the details of the spill?  
Other people have been telling me that the spill was just an accident, so I should leave Bp alone, because accidents happen. Sadly, they wouldn’t say that if they know the details of the spill (hence the contest).
In my painting I said “Remember this sin. Remember tomorrow.” So what is an accident vs a sin?
An accident would be if the oil rig exploded for no reason regardless of all the safety measures they could have put in place. A sin is when greed is turned to shortcuts on safety measures for greater profit at the cost of people’s lives and the envi
:iconyuumei:yuumei
:iconyuumei:yuumei 1,452 642
Journal
Daily Literature Deviations - June 29, 2010
Daily Lit Deviations for June 28th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
Featured by: RoxasWannabe

for dust thou art by Leekaara
Haunting, shatteringly beautiful,
this piece quietly picks at the
reader as it beckons, asking for
a spark of hope in the fall.
Featured by: bleusman

"Of Autumn and Decline" by Sapph0
This luxuriantly written poem
is soaked in allusion, while it
wields specific and beautiful imagery.
A fan
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 54 2
Journal
Daily Literature Deviations for June 28, 2010
Daily Lit Deviations for June 28th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star: For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article. :star:
Poetry
Featured: by 1Walkingblind

http://elzorrito.deviantart.com/art/On-the-Day-Before-146947805?q=&qo= ("On the Day Before") by elzorrito
The desperation that emanates from this poem
is heart wrenching. The author through well versed
lines  and laser point analogies shares feelings
of yearning in this piece, a must read.
Suggested by Aquitius
Featured by Iluvocnj2006

"Shoot the Moon" by BaronAutumn
Beautiful imagery combined with a wonderful
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 55 4
Journal
Daily Literature Deviations for June 27, 2010
Daily Lit Deviations for June 27th, 2010
We are proud to feature today's Daily Literature Deviations!
Please show your support by :+fav:ing this News Article
Don't hesitate to comment or :+fav: the artists for their hard work!
:star:For all of the featured artists: If you receive a DD for one of your pieces featured by DLD please note us. We will include you and your piece in a special recognition news article.:star:
Poetry
Featured by: RoxasWannabe

sweet home by sliverofciel
Graceful and surreal, this poem
profoundly turns the matters of the
heart into an affair of the cosmos
while tenderly expressing truths about
life and love.
Featured by Iluvocnj2006

"lambs and dragons" by stuff7
Whimsical with a hint of sadness; this
poem makes
:iconDailyLitDeviations:DailyLitDeviations
:icondailylitdeviations:DailyLitDeviations 51 3

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Deathclaw sketch
A sketch of a Deathclaw from Fallout 4 that I did some time ago but that just now I decided to finish.
Loading...
Steven Universe Watercolor
I began watching Steven Universe some time ago as a recommendation of a friend, and I liked the cartoon but what I liked the most was the art for some of the backgrounds. So I decided to make a test with my watercolors inspired by the cartoon. This is the end result, I'm still uncertain to add some color to what is supposed to be the sand of the beach I just wanted to upload it before I try making more changes.

Edit.

I added more color and detail.
Loading...
It has been two weeks since the launch of the game and even if the Internet was flooded with comments of the game and a lot of them quite negative. but the game is really that bad? after playing it for the whole week and as a fan of the series I decided that I needed to express my thoughts.


Story

The plot of the game begins between the first and the second games of the original series. And for those who doesn't know. The game is set in the distant future once the human race has reached interstellar travel. A private enterprise of different species decide that the Milky Way doesn't have anything left to discover and decide to launch a exploration and colonization mission to the Andromeda Galaxy. The game begins 600 hundreds years later as you reach Andromeda and wake of hibernation. Obviously things doesn't go as planned, you find some bad guys and you end with the title of "pathfinder" and a brand new ship for your personal use. Most of the story as far as I played revolves around you trying to find habitable planets so the other people can survive. Along the way you find new allies, you fight the Kett (the bad guys) and try to unravel the mysteries of this new galaxy.

Before I even bought the game I heard a lots of complains about the plot of the game, but for me personally I find it quite interesting. You exploring a new and mysterious galaxy simply caught my attention. The enemies are cool as they just attack and don't give explanations but even from the beginning you can see there are more to them which is slowly revealed as you play. There are also the more friendly aliens with they own culture and mysteries. Also you find some forgotten ruins in several planets with very advanced technology and heavily guarded by robots. On top of that given the difficulties you face in the new galaxy also there are political problems among the colonists and several rebel factions arise.

So the game has a lot to work with, where is it fails? Simple, the pacing of the game is really bad, the story advances really really slow and can diminish the overall experience if you don't have a lot of patience. It takes a lot of time to get to the exploration part of the game and even more time to have enough places unlocked so the game feels a bit like an openworld game.  I think the problem is that they tried to put all the plot points in single storyline and the openworld type of game didn't work very well for this. Probably having two or even tree main storylines would have worked better. One for the conflict with the Kett, one for the problems of the colonist and the rebels and even you could add another focused on the exploration and the ruins found on the planets. With shorter and more focused storylines the game wouldn't have felt so slow.


Gameplay

The gameplay of the game is basically the same as in previous ones. The game is a third person shooter, you shoot enemies and take cover behind objects but now also with jetpacks. This jetpacks are a new addition that allows you to jump, dodge and even hover in the air for short periods of time. You have a wide variation of weapons like pistols, rifles, machine guns, grenade launchers and much more. You also have to your disposal a wide variety of powers and abilities like grenades, the ability to turn invisible, automated turrets and robots, and a lot more. The only difference compared to previous games is that instead of having a fixed combat class and set of abilities. You can choose abilities in any combination you want and you can choose a class now called profiles that simply give you some stats bonuses and in some cases and extra ability.

The gameplay is really good and probably the best part of the game, fights are cool, fast and with a good level of difficulty. The new system for abilities and classes allows you to experiment and customize your character in the way you want. You can even save combinations of abilities and class to use and change between them depending on the combat situation.

Now the game was intended to be some kind of openworld game with lots of exploration, combat and other things. Some things work really well, the maps in which you play are really huge and to move in them you need to use the Nomad which is a six-wheel vehicle. Is fast, cool and easy to drive. The combat as I mentioned is really good but the problems arise in conjunction with the storyline. This is because it took a really long time before you actually have a lot of places to explore and for a good chunk of the game your options are quite limited. Also while the planets you visit are huge there was needed some smaller areas outside the main areas to add some variation. Maybe explore an abandoned space ship or infiltrate an space station. Because besides the planets where you land as part of the storyline there is not much too do and exploring other star systems even if you can do it, is mostly pointless. Adding smaller areas where you can explore and fight would have improved the slow pace of the game. Personally I've had a lot of fun while playing but I can understand if other people get frustrated, as the game progresses at a really slow rate.

Finally there is the multiplayer mode. It basically works as a survival more where you and other 3 people fight against several waves of enemies. The combat and abilities are mostly the same as in single player. To change things and make the game more interesting in some waves during a match you have to complete some objectives. Also everyday there are special multiplayer missions with something that changes the game slightly like limited ammo, harder enemies, no reviving squadmates, etc. The multiplayer is simple but fun and the matches can get really intense as the difficulty level is really not that low, even in the easiest modes. Also they promised free updates with new content. So it ends being a nice addition to the game.

NOW, the biggest and worst problem of the game are the bugs and technical glitches. There are lots of them and is what really damages the game. As far as I played I have had several occasions where dialogue didn't play properly. Also while playing multiplayer the game has crashed several times. And I have seen several enemies and characters get stuck inside walls. Until now I've been lucky and I haven't had any game-breaking bug, but I heard that they exist and there are several of them.


Graphics

Finally the most talked thing about the game and certainly the most bizarre things to witness in this particular game are it's graphics. Not because the graphics are the most awful thing ever as some say, but really I've never seen a game with such disparities in graphics and some other aspects. Some things are great, lots of the models and designs of the enemies are great. The planets you visit look beautiful, even the backgrounds when you are transitioning from planet to planet are so cool. The models of armor and weapons are very detailed and look awesome.

But for some reason the game has very weird looking characters, to say the least. Most of the aliens look good but the more human a character is, the uglier they look. The strange thing is that a lot of human characters not even look ugly 100% of the time. The look of a character can vary greatly from looking good in one moment and terrible ugly the next. It is really weird the huge changes in the characters from one moment to another. After lots and lots of thinking I have a theory, the animations are certainly not great but the real problem seems to be the skin in the human characters and the way it interacts with the light. After comparing with other games most of them make they characters faces pretty flat and over them place a very detailed texture. Just in certain characters with some very marked features like a scar or very prominent wrinkles they model some of this in the actual skin.

What I noticed that is different in Mass Effect Andromeda is that all the human characters have a lot of features actually modeled in the skin, like very small wrinkles, pimples and moles. Now the problem arise that the interaction between light and this features is done very poorly in the game so depending on the light angle and intensity every character can look from kind of decent level to an abomination against nature extreme. I must admit that at first I didn't see any big error in the characters and I didn't understand some small errors could bother so many people. But after the first time that the right lighting conditions transformed my semi-good looking character into a 60+ man with strange facial expressions I understood why so many people get angry at the quality of the graphics.


Conclusion

Is the game as bad as some are implying. NO, but the game has some really huge problems. It could potentially be a really great game, but the slow pacing of the plot can make you lose interest in the storyline and characters. And with this lack of interest most of the gameplay that is really good doesn't have the opportunity to shine. On top of this you add tons of bugs and a graphical department than can vary so wildly in it is quality and the game begins to look very average. I understand why so much people feels disappointed specially after the previous games. Personally I think the game is good even with it's problems, not great just good, and a good foundation for the next games if the main issues are fixed. Compared with Mass Effect 1 I can say that there are not that many differences between them. ME1 had and slower plot and also had technical difficulties but improved greatly in the next games, so I have hope.

I may recommend the game for Scifi fans and those who like space exploration. Actually the game felt like the best Star Trek game I've ever played, because a lot of the game felt like pulled out form an Star Trek episode. But also I have the patience of a Buddhist monk and the graphical problems doesn't bother me. So probably the game looks better in my eyes that for most people.
It has been two weeks since the launch of the game and even if the Internet was flooded with comments of the game and a lot of them quite negative. but the game is really that bad? after playing it for the whole week and as a fan of the series I decided that I needed to express my thoughts.


Story

The plot of the game begins between the first and the second games of the original series. And for those who doesn't know. The game is set in the distant future once the human race has reached interstellar travel. A private enterprise of different species decide that the Milky Way doesn't have anything left to discover and decide to launch a exploration and colonization mission to the Andromeda Galaxy. The game begins 600 hundreds years later as you reach Andromeda and wake of hibernation. Obviously things doesn't go as planned, you find some bad guys and you end with the title of "pathfinder" and a brand new ship for your personal use. Most of the story as far as I played revolves around you trying to find habitable planets so the other people can survive. Along the way you find new allies, you fight the Kett (the bad guys) and try to unravel the mysteries of this new galaxy.

Before I even bought the game I heard a lots of complains about the plot of the game, but for me personally I find it quite interesting. You exploring a new and mysterious galaxy simply caught my attention. The enemies are cool as they just attack and don't give explanations but even from the beginning you can see there are more to them which is slowly revealed as you play. There are also the more friendly aliens with they own culture and mysteries. Also you find some forgotten ruins in several planets with very advanced technology and heavily guarded by robots. On top of that given the difficulties you face in the new galaxy also there are political problems among the colonists and several rebel factions arise.

So the game has a lot to work with, where is it fails? Simple, the pacing of the game is really bad, the story advances really really slow and can diminish the overall experience if you don't have a lot of patience. It takes a lot of time to get to the exploration part of the game and even more time to have enough places unlocked so the game feels a bit like an openworld game.  I think the problem is that they tried to put all the plot points in single storyline and the openworld type of game didn't work very well for this. Probably having two or even tree main storylines would have worked better. One for the conflict with the Kett, one for the problems of the colonist and the rebels and even you could add another focused on the exploration and the ruins found on the planets. With shorter and more focused storylines the game wouldn't have felt so slow.


Gameplay

The gameplay of the game is basically the same as in previous ones. The game is a third person shooter, you shoot enemies and take cover behind objects but now also with jetpacks. This jetpacks are a new addition that allows you to jump, dodge and even hover in the air for short periods of time. You have a wide variation of weapons like pistols, rifles, machine guns, grenade launchers and much more. You also have to your disposal a wide variety of powers and abilities like grenades, the ability to turn invisible, automated turrets and robots, and a lot more. The only difference compared to previous games is that instead of having a fixed combat class and set of abilities. You can choose abilities in any combination you want and you can choose a class now called profiles that simply give you some stats bonuses and in some cases and extra ability.

The gameplay is really good and probably the best part of the game, fights are cool, fast and with a good level of difficulty. The new system for abilities and classes allows you to experiment and customize your character in the way you want. You can even save combinations of abilities and class to use and change between them depending on the combat situation.

Now the game was intended to be some kind of openworld game with lots of exploration, combat and other things. Some things work really well, the maps in which you play are really huge and to move in them you need to use the Nomad which is a six-wheel vehicle. Is fast, cool and easy to drive. The combat as I mentioned is really good but the problems arise in conjunction with the storyline. This is because it took a really long time before you actually have a lot of places to explore and for a good chunk of the game your options are quite limited. Also while the planets you visit are huge there was needed some smaller areas outside the main areas to add some variation. Maybe explore an abandoned space ship or infiltrate an space station. Because besides the planets where you land as part of the storyline there is not much too do and exploring other star systems even if you can do it, is mostly pointless. Adding smaller areas where you can explore and fight would have improved the slow pace of the game. Personally I've had a lot of fun while playing but I can understand if other people get frustrated, as the game progresses at a really slow rate.

Finally there is the multiplayer mode. It basically works as a survival more where you and other 3 people fight against several waves of enemies. The combat and abilities are mostly the same as in single player. To change things and make the game more interesting in some waves during a match you have to complete some objectives. Also everyday there are special multiplayer missions with something that changes the game slightly like limited ammo, harder enemies, no reviving squadmates, etc. The multiplayer is simple but fun and the matches can get really intense as the difficulty level is really not that low, even in the easiest modes. Also they promised free updates with new content. So it ends being a nice addition to the game.

NOW, the biggest and worst problem of the game are the bugs and technical glitches. There are lots of them and is what really damages the game. As far as I played I have had several occasions where dialogue didn't play properly. Also while playing multiplayer the game has crashed several times. And I have seen several enemies and characters get stuck inside walls. Until now I've been lucky and I haven't had any game-breaking bug, but I heard that they exist and there are several of them.


Graphics

Finally the most talked thing about the game and certainly the most bizarre things to witness in this particular game are it's graphics. Not because the graphics are the most awful thing ever as some say, but really I've never seen a game with such disparities in graphics and some other aspects. Some things are great, lots of the models and designs of the enemies are great. The planets you visit look beautiful, even the backgrounds when you are transitioning from planet to planet are so cool. The models of armor and weapons are very detailed and look awesome.

But for some reason the game has very weird looking characters, to say the least. Most of the aliens look good but the more human a character is, the uglier they look. The strange thing is that a lot of human characters not even look ugly 100% of the time. The look of a character can vary greatly from looking good in one moment and terrible ugly the next. It is really weird the huge changes in the characters from one moment to another. After lots and lots of thinking I have a theory, the animations are certainly not great but the real problem seems to be the skin in the human characters and the way it interacts with the light. After comparing with other games most of them make they characters faces pretty flat and over them place a very detailed texture. Just in certain characters with some very marked features like a scar or very prominent wrinkles they model some of this in the actual skin.

What I noticed that is different in Mass Effect Andromeda is that all the human characters have a lot of features actually modeled in the skin, like very small wrinkles, pimples and moles. Now the problem arise that the interaction between light and this features is done very poorly in the game so depending on the light angle and intensity every character can look from kind of decent level to an abomination against nature extreme. I must admit that at first I didn't see any big error in the characters and I didn't understand some small errors could bother so many people. But after the first time that the right lighting conditions transformed my semi-good looking character into a 60+ man with strange facial expressions I understood why so many people get angry at the quality of the graphics.


Conclusion

Is the game as bad as some are implying. NO, but the game has some really huge problems. It could potentially be a really great game, but the slow pacing of the plot can make you lose interest in the storyline and characters. And with this lack of interest most of the gameplay that is really good doesn't have the opportunity to shine. On top of this you add tons of bugs and a graphical department than can vary so wildly in it is quality and the game begins to look very average. I understand why so much people feels disappointed specially after the previous games. Personally I think the game is good even with it's problems, not great just good, and a good foundation for the next games if the main issues are fixed. Compared with Mass Effect 1 I can say that there are not that many differences between them. ME1 had and slower plot and also had technical difficulties but improved greatly in the next games, so I have hope.

I may recommend the game for Scifi fans and those who like space exploration. Actually the game felt like the best Star Trek game I've ever played, because a lot of the game felt like pulled out form an Star Trek episode. But also I have the patience of a Buddhist monk and the graphical problems doesn't bother me. So probably the game looks better in my eyes that for most people.

deviantID

Seigner
Mad Scientist
Artist | Hobbyist | Varied
Mexico
I'm a physics student and I like everything inside and outside this universe. I try to update this page every monday but working in science doesn't left me too much free time.

And please forgive my bad English.

Favourite genre of music: metal, rock
Favourite style of art: all of them
Operating System: Linux
MP3 player of choice: Anything I can use
Personal Quote: Human stupidity knows no limit.
Interests

Comments


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:iconcaine47:
Caine47 Featured By Owner Apr 15, 2015
Happy Birthday!
Reply
:iconseigner:
Seigner Featured By Owner Apr 18, 2015  Hobbyist General Artist
Thank you!  :D
Reply
:icontakashiyee:
TakashiYee Featured By Owner Apr 15, 2013
Muy feliz cumpleaños amigo, espero que te la estés pasando de pelos y que todo lo que pidas se te cumpla :D
Reply
:iconseigner:
Seigner Featured By Owner Apr 15, 2013  Hobbyist General Artist
¡Muchas gracias!
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:iconpikachuvz:
Pikachuvz Featured By Owner Apr 14, 2013  Student Digital Artist
I don't want to forget, sooooo, Happy (early) Birthday!
Reply
:iconseigner:
Seigner Featured By Owner Apr 15, 2013  Hobbyist General Artist
Thank you very much. :D
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:iconpikachuvz:
Pikachuvz Featured By Owner Apr 16, 2013  Student Digital Artist
You're welcome!
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:iconjuancharles:
JuanCharles Featured By Owner Apr 1, 2013  Professional Digital Artist
Thanks for your fav! :)
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:iconseigner:
Seigner Featured By Owner Apr 1, 2013  Hobbyist General Artist
You're welcome.
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:iconjuancharles:
JuanCharles Featured By Owner Apr 1, 2013  Professional Digital Artist
:)
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